bitstring is a Python module that helps to make the creation and analysis of binary data as simple and natural as possible. Objects can be constructed from integers (big and little endian), floats, hex, octal, binary, byte data, iterables, or files. They can be sliced, joined, reversed, packed, unpacked, inserted into, overwritten, and otherwise operated upon with simple functions or slice notation. They can also be parsed, searched, and navigated in, similar to a file or stream. Internally the data is efficiently stored as byte arrays. It is available for Python 2.6 and later (including Python 3).
Curie is a very minimalistic, tiny C library. It supports basic I/O, basic networking, S-expression based I/O, signal handling, process handling, and I/O multiplexing. If the target architecture is explicitly supported, statically linked binaries may be as small as 4-20 kilobytes; if not, then it only relies on the host's C library. The library explicitly does not provide a POSIX interface so that it may be used in conjunction with a regular host libc (or without one).
GraphicsMagick is a robust collection of tools and libraries which support reading, writing, and manipulating an image in over 90 major formats including popular formats like DPX, DICOM, BMP, GIF, JPEG, JPEG-2000, PDF, PNG, PNM, SVG, and TIFF. A high-quality 2D renderer is included, which provides a subset of SVG capabilities. C, C++, Perl, Tcl, and Ruby are supported. Originally based on ImageMagick, GraphicsMagick focuses on performance, minimizing bugs, and providing stable APIs and ABIs. It runs on all modern variants of Unix, Windows, and Mac OS X.
MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.
LuaRocks is a deployment and management system for modules in the Lua programming language. It aims to provide facilities for Lua such as those from module systems of other scripting languages, such as Ruby's RubyGems or Perl's CPAN. LuaRocks allows Lua modules to be installed as self-contained packages called "rocks", which also contain version and dependency information.