Trowser is a browser for large line-oriented text files (such as debug traces). It's meant as an alternative to "less". Compared to less, trowser adds color highlighting, a persistent search history, graphical bookmarking, separate search result windows, and flexible skipping of input from pipes to STDIN. Trowser has a graphical interface, but is designed to allow browsing via the keyboard at least to the same extent as less. Key bindings and the cursor positioning concept are derived from vim.
Xlit converts text from one writing system into another. It allows the user to define a transliteration simply by typing the input strings in one window and the strings to which they are to be mapped in another. Transliteration may be restricted to regions bounded by specified delimiters or their complements. Transliteration may also be performed by external commands or plugins. Xlit can also convert one type of delimiter to another, e.g. from HZ escapes to XML. Xlit can read and write transliteration definitions in its own format and as Yudit keymaps. It can be run in batch mode without the GUI.
Thyrd is an experimental, reflective, visual programming language and environment. In Thyrd, both data and code are stored in cells situated in nested two-dimensional grids. All operations the user can perform to edit the structure are implemented as operators in the Thyrd language, thus a Thyrd program can inspect and modify itself or other programs in the same space. Thyrd belongs to the Forth family of languages. It most resembles Joy in that it uses quotation and combinators to implement iteration and recursion.
Riteway-Reorgs is a Tcl/TK GUI and Batch program to reorganize ISAM data files that are exclusive to the Synergy/DE product of Synergex International Inc. It lets you maintain peak Synergy/DE ISAM file and application performance. It requires an operational installation of Synergy/DE. It is built as a Tcl DevKit wrapped stand-alone executable, and requires the ActiveState Tcl DevKit to build.
Micropolis is a city simulation game engine based on the original classic SimCity source code. Micropolis is based on the Tcl/Tk version of SimCity. It consists of the micropolis module, which is the engine recast as a C++ class; the cellengine module, which is a cellular automata machine engine; and the tileengine module, which is a Cairo based tile renderer. It is intended to be used with the OLPC's Sugar user interface environment, but layered so the core code is useful in other contexts.