Argyll is an ICC compatible color management system. It supports accurate ICC profile creation for scanners, CMYK printers, and film recorders, and calibration and profiling of displays. Spectral sample data is supported, allowing a selection of illuminants observer types, and paper fluorescent whitener additive compensation. Profiles can also incorporate source specific gamut mappings for perceptual and saturation intents. Gamut mapping and profile linking uses the CIECAM02 appearance model, a unique gamut mapping algorithm, and a wide selection of rendering intents. It also includes code for a fast 8-bit raster color conversion engine as well as support for fast, fully accurate 16-bit conversion. Device color gamuts can also be viewed and compared using a VRML viewer.
GENESIS (short for GEneral NEural SImulation System) is a general purpose simulation platform that was developed to support the simulation of neural systems ranging from subcellular components and biochemical reactions to complex models of single neurons, simulations of large networks, and systems-level models. It was developed as a research tool to provide a standard and flexible means for constructing structurally realistic models of biological neural systems.
The Distributed Concurrent Versioning System (DCVS) extends the well-known version control system CVS and the file distribution and synchronization program CVSup with functionality to distribute CVS repositories with local lines of development and handle synchronization of the distributed repositories automatically in the background. Development lines (branches) are owned by a repository server, repository servers efficiently update each other via CVSup, and CVS ensures correct server use on checkin and branch creation.
The Snack sound extension adds commands for sound play/record and sound visualization, e.g. waveforms and spectrograms. It supports in- memory sound objects, file based audio, streaming audio, WAV, AU, AIFF, and MP3 file formats, synchronous and asynchronous playback. The visualization canvas item types update in real-time and can output postscript. New commands and file formats can be added using the Snack C-API.
MakeNG is a system of makefiles that, in conjuncture with a patch to GNU Make, provides a concise, extensible, logically organized and easily modified system of makefiles to build any source tree or combination of components you can envision. MakeNG sports a fully documented extensible API on top of the classic GNU Make syntax (which is great for backwards compatibility).