white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.
Barcode Studio is designed to quickly create high-quality barcode images. It is commonly used for pre-press requirements, postal bar-coding, desktop publishing applications, mobile tagging, print shops, and general barcode purposes. It supports all linear barcodes (like Code39, 2of5, EAN, UPC, Code39, Code128, and EAN/UCC128), 2D barcodes (like PDF417, QR-Code, Aztec Code, DataMatrix ECC200, and MaxiCode), GS1 DataBar, and HIBC codes. Barcode data can be entered manually or imported from external data sources. Serial numbers are created automatically on demand. It has a built-in quality preview. Single as well as batch barcode creation is supported via the command line or the graphical user interface. Barcodes can be printed directly, copied to the clipboard, generated as image files (BMP, GIF, JPG, TIFF, or PNG) or exported as vector graphics (EPS, EMF, WMF , PDF, or PostScript). The created barcodes are useable immediately: Just insert the barcode graphics into your artwork, database, form, or any document.
QTPov Editor is a Povray SDL editor. It features syntax coloration, bracket highlighting (including), automatic and manual tabulation system, a completion system (with both keywords and declarations/macros), declarations and macros listings, included files parsing (to get declarations and macros), a .ini editor, a .ini profile assistant, and scene rendering via .ini files. It also includes QTPE Scene Packager, a tool designed to retrive any file used in Povray scene, starting from a .ini or a .pov file. It creates a copy of the scene and replaces all file inclusions so that the scene can be rendered on an other system without having to worry about libraries or fonts.