GNU TeXmacs is a free wysiwyw (what you see is what you want) editing platform with special features for scientists. The software aims to provide a unified and user friendly framework for editing structured documents with different types of content: text, mathematics, graphics, interactive content. TeXmacs can also be used as an interface to many external systems for computer algebra, numerical analysis, and statistics. New presentation styles can be written by the user and new features can be added to the editor using Scheme.
Chicken is a Scheme compiler that translates most of R5RS Scheme into relatively portable C. It supports fully general tail-call recursion, first-class continuations, and has a very flexible and efficient interface to C and C++. Chicken implements several extensions to the Scheme language: lightweight threads, pattern matching macros, dynamic loading of compiled code, and various object-oriented paradigms, such as TinyCLOS, and others. The library system includes hundreds of convenient modules for practical use.
STklos is a free Scheme System conforming to R5RS. The implementation is based on an ad-hoc Virtual Machine. It can also be compiled as a library, so that one can easily embed it in an application. Its features include an efficient and powerful object system based on CLOS, a simple-to-use module system, implementation of the full tower of numbers defined in R5RS, and easy connection to the GTK+ toolkit. STklos is the successor of STk, a Scheme interpreter tightly connected to the Tk toolkit.
Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.
Larceny is a simple and efficient implementation of the Scheme programming language. Created originally as a test vehicle for research on garbage collection and compiler optimizations, Larceny has grown into a major multi-platform system, and is one of the very few implementations that support all four de facto standards for Scheme: IEEE/ANSI, R5RS, ERR5RS, and the R6RS. Development of Larceny has been supported by NSF, Sun Microsystems, and Microsoft.
MIT/GNU Scheme is an implementation of the Scheme programming language, providing an interpreter, compiler, source-code debugger, integrated Emacs-like editor, and a large runtime library. MIT/GNU Scheme is best suited to programming large applications with a rapid development cycle. Recent versions of the system are supported on the following platforms: GNU/Linux, *BSD, OS/2, and Windows.
Sepp is a version of the classic sliding puzzle game in which the properly ordered tiles form a picture. The picture is user-selectable, as is the tile-grid geometry. Additionally, Sepp implements an innovative kind of player aggravation: based on a user-configurable degree of evil, it decides, during each animation frame, whether it will disturb a tile while the game is in progress. Sepp is written for the DrScheme enviroment, which is available for all major platforms.
sr-convert is a sample-rate conversion utility for WAV files. It supports a wide variety of sampling rates and can convert from any of the supported rates to any other. It runs under either x86 Linux or Windows and uses SSE instructions if they are available. Great pains have been taken to make sure that the sound quality of the conversion is excellent.
Eleven is a programming language for creating robust, scalable Web applications quickly and easily. It offers a 20x programmer productivity increase over traditional server programming languages like ASP, PHP, and JSP by automating state management and taking control of the application's look and feel. From high-level source code with a simple, C-like syntax, the compiler generates complete, ready-to-run implementations in PHP or mod_perl. Applications maintain their state in a relational database and are inherently fault-tolerant, secure, and scalable.