RSS 13 projects tagged "Windows"

Download Website Updated 13 Jul 2004 arianne

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Pop 315.39
Vit 6.52

Arianne is a multiplayer online engine to develop turn based and real time games. It provides a simple way of creating games using Python for a game's description. Marauroa, its server, uses Java, MySQL, UDP, and Python for hosting dozens of players.

Download Website Updated 26 Sep 2013 ClanLib

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Pop 280.62
Vit 33.38

ClanLib is a cross-platform game SDK currently supporting Windows and Linux. It provides easy-to-use interfaces for 2D graphics, input, sound, resources, networking, GUI, OpenGL, and more. The goal is to provide a game SDK that does all the dirty work that all modern games need to implement anyway, thus making the game developer concentrate on the gameplay instead of reinventing the wheel over and over again.

No download Website Updated 10 Jun 2012 Eagle Mode

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Pop 112.04
Vit 7.65

Eagle Mode is an advanced solution for a zoomable user interface. It has a professional file manager, file viewers and players for most of the common file types, a chess game, a 3D mines game, a multi-function clock and some fractal fun, all integrated in a virtual cosmos.

Download Website Updated 10 Sep 2004 RealmForge

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Pop 103.98
Vit 2.03

RealmForge is a .NET 3D game engine predecessor to Visual3D.NET (www.visual3d.net), which is a framework and toolset for the visual design and development of 3D games, simulations, and interactive environments using C#, .NET 2.0, visual scripting, and the XNA Framework.

Download Website Updated 03 Jul 2013 MV3D

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Pop 85.08
Vit 7.69

MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.

Download No website Updated 06 Oct 2004 OpenGLUT

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Pop 78.46
Vit 1.77

OpenGLUT is an open source project to evolve the GLUT API. It uses the FreeGLUT code base as a foundation for extending, enhancing, and refining the library interface. The initial goal is to define and implement OpenGLUT API Version 1.0, which is intended to supercede the GLUT 3.x API.

Download Website Updated 27 Nov 2002 Teddy

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Pop 61.07
Vit 3.02

Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.

Download Website Updated 31 May 2004 RakNet

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Pop 59.33
Vit 1.00

RakNet is a networking API that is a wrapper for reliable UDP and higher level functionality on Windows, Linux, and Unix. It allows any application to communicate with other applications on the same computer, over a LAN, or over the internet. Although it could be used for any networked application, it was developed specifically for rapid development of online games and the addition of multiplayer to single player games.

Download Website Updated 30 Jan 2001 Doblet dynamic distributed object environment

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Pop 56.28
Vit 1.00

Doblet is a framework/environment to easily build, deploy, and use interactive distributed objects. It was originally intended for chat, but can also enhance interactive Web sites.

Download Website Updated 03 Feb 2007 JSBSim Flight Dynamics Model

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Pop 44.74
Vit 2.28

JSBSim is a multi-platform flight dynamics model. The FDM is essentially the physics/math model that defines the movement of an aircraft under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim has no native graphics. It can be run by itself as a standalone program, taking input from a script file and various aircraft configuration files, or it can be run as an integrated part of a larger flight simulator implementation that includes a visual system. The most notable usage example is the FlightGear simulator. JSBSim models the aerodynamic forces and moments by the classic coefficient buildup method.

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Project Spotlight

procenv

A command-line utility that simply dumps all attributes of its environment.

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Project Spotlight

sysfunc

A shell library intended for Unix sysadmins.