GNU TeXmacs is a free wysiwyw (what you see is what you want) editing platform with special features for scientists. The software aims to provide a unified and user friendly framework for editing structured documents with different types of content: text, mathematics, graphics, interactive content. TeXmacs can also be used as an interface to many external systems for computer algebra, numerical analysis, and statistics. New presentation styles can be written by the user and new features can be added to the editor using Scheme.
Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.
Eleven is a programming language for creating robust, scalable Web applications quickly and easily. It offers a 20x programmer productivity increase over traditional server programming languages like ASP, PHP, and JSP by automating state management and taking control of the application's look and feel. From high-level source code with a simple, C-like syntax, the compiler generates complete, ready-to-run implementations in PHP or mod_perl. Applications maintain their state in a relational database and are inherently fault-tolerant, secure, and scalable.
FramerD is a semi-structured object database integrated with a Scheme-based scripting language which supports multi-lingual programming (with pervasive Unicode), a stable module system for programming in the large, distributed applications (via an extensible RPC protocol), non-deterministic (PROLOG-like) evaluation for search and set operations, multi-threaded program execution, extensive tools for text and language analysis, built-in HTML/XML/MIME parsers, and intuitive (CGI- and FastCGI-based) Web scripting. The built-in object database robustly supports millions of objects and indexed access to those objects, both through disk files and networked servers.
Halyard is a scriptable multimedia engine with support for video, audio, graphics, and user interaction. It currently runs on Windows, and has a preliminary Macintosh port. It is based on PLT Scheme, wxWidgets, and the Quake 2 Engine. It includes a rudimentary IDE based on Scintilla.
Larceny is a simple and efficient implementation of the Scheme programming language. Created originally as a test vehicle for research on garbage collection and compiler optimizations, Larceny has grown into a major multi-platform system, and is one of the very few implementations that support all four de facto standards for Scheme: IEEE/ANSI, R5RS, ERR5RS, and the R6RS. Development of Larceny has been supported by NSF, Sun Microsystems, and Microsoft.
Kipt (Kizome's ISA Piercing Tool) is an HTTP proxy server and proxying name server with the ability to forward requests to other HTTP proxies or to get the documents directly from hosts. It can go through MS ISA Server or MS Proxy doing NTLM authentication. If you're stuck behind a restrictive firewall or proxy with at least one port open for outgoing connections and you have access to a machine outside, you can have nearly full Internet access by using this proxy and the socksify program from dante.