129 projects tagged "Windows"
4tH is a Forth compiler with a little difference. Instead of the standard Forth engine it features a conventional compiler. 4tH is a very small compiler that can create bytecode, C-embeddable bytecode, standalone executables, but also works fine as a scripting language. It supports about 95% of the ANS Forth CORE wordset and features conditional compilation, pipes, files, assertions, forward declarations, enumerations, structures, suspended execution, recursion, include files, etc. It comes with an RPN calculator, line editor, preprocessor, compiler, decompiler, C-source generator, a virtual machine, and a multitasking environment.
AMC is a programmable compiler/preprocessor. It has a built-in programming language called CGL (Code Generation Language) that lets you add new syntactical elements to the source files that AMC processes. In addition, AMC has a module structure reminescent of the UCSD p-System compiler. AMC comes with a default package that adds a dynamic form of OOP to C.
Aseba is an event-based architecture for distributed control of mobile robots. It targets integrated multi-processor robots or groups of single-processor units, real or simulated. The core of aseba is a lightweight virtual machine tiny enough to run even on microcontrollers. Robots are programmed in a user-friendly scripting language using a cozy integrated development environment.
Aubit 4GL compiler is a programming language based on (and compatible with) Informix-4GL. It provides an easy way to generate screen/form based programs, since statements for handling Windows, Forms, Menus, SQL, and similar are built-in. With support for SQL statements forming an intrinsic part of the language, it's especially suitable for developing database-oriented applications. Database connectivity is provided for PostgreSQL, MySQL, Informix, and others via ODBC. It supports both ncurses (console mode) and GTK+ (GUI mode) output.
AMPC compiles C programs directly into Java bytecode to run on any platform where a Java runtime is available. AMPC can also be used to integrate C and Java programs since AMPC's C functions can directly call numerous Java methods and vice versa. AMPC supports ANSI C 1989 (ISO C 1990). A JNI (JVM Native Interface) feature is available for calling native C or C++ functions. AMPC supports the C standard library as well as TCP/IP, ODBC, and graphics libraries. J2ME CDC 1.1 for mobile devices is also supported.
BMDFM allows one to run an application in parallel on shared memory multiprocessor (SMP) systems. BMDFM automatically identifies and executes all parallelism of unparallelized programs due to the static and mainly dynamic scheduling of the data flow instruction sequences derived from the formerly sequential program. BMDFM's dynamic scheduling subsystem performs an efficient SMP emulation of Tagged-Token DFM to provide the transparent dataflow semantics for the applications. No directives for parallel execution are required. No highly knowledgeable parallel programmers are required.
Unified Parallel C (UPC) is an extension of the C programming language designed for high performance computing on large-scale parallel machines. The language provides a uniform programming model for both shared and distributed memory hardware. The programmer is presented with a single shared, partitioned address space, where variables may be directly read and written by any processor, but each variable is physically associated with a single processor. UPC uses a Single Program Multiple Data (SPMD) model of computation in which the amount of parallelism is fixed at program startup time, typically with a single thread of execution per processor. Berkeley UPC provides a portable, high-performance compiler for developing UPC software on systems ranging from clusters to custom supercomputers and even laptop-grade systems.
Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this project are to demonstrate general purpose programing on GPUs, to provide a useful tool for developers who want to run applications on GPUs, and to research the stream language programming model, streaming applications, and system implementations.