BBCT is a simple database app for your baseball card collection. You can add information about the cards in your collection, view details about individual cards, and filter the list of cards according to a limited set of criteria. BBCT helps you organize your collection and quickly look up which cards you own.
CRest (Client REST) is a lightweight library that simplifies the integration of third party RESTful services into Java applications. CRest is mainly annotation-driven, allowing the developer to focus on the essential aspects of the integration of a REST service, such as the definition of the Java interface that maps the remote REST methods and the data model the interface will deal with. The rest is achieved by annotating a plain Java interface with the relevant information such as the service end-point, the desired timeouts, URL formats, etc. CRest will handle everything else, including HTTP request generation, auto marshalling of the response, and more.
DEMUX Framework enables Java developers to build modular, cross-platform applications which can run on desktop, Web, and mobile and embedded devices. It is based on OSGI and supports creating JavaFX desktop applications, mobiles apps (Android, iOS, Windows), and Web applications.
Dr. Geo is an interactive geometry program that is distributed as a universal portable application. It allows one to create a geometric sketch and manipulate it according to its constraints. It is usable at home or at school, in primary or secondary education. It is simple and effective with extended features including scripting and programming.
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. The game is still under development, but is entirely playable in its current state.