0verkill is a client-server 2D deathmatch-like game in ASCII art. It supports free connecting/disconnecting during the game, and runs well on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations. 0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.
Alkaline is a full-featured standalone search and index server. The spider is a fully remote indexing daemon which includes support for all standards like robots.txt and "skip" meta tags, and allows multiple distinct configurations and search groups (searching many different sites from your server), including complex regexp indexing paths, authentification, filters for various document formats, XML-based online management and statistics, mrtg-compatible perf numbers, and more.
Allegro Common Lisp is a full ANSI Common Lisp (1994) implementation. It contains many extensions, including 32- and 64-bit native compilation, efficient built-in memory management, foreign functions (for interfacing with other languages), multiprocessing, UNICODE and locale support, XML/HTML parsers, a Web client and server, GTK+ interface (1.2 and 2.0), Java interface, OLE interface (Windows only), profiler, regular expressions, an XML RPC implementation, native Lisp RPC, sockets, DLL and shared library support, and more.
Ametys is a powerful Web CMS used by many institutions of higher education and government, but also industries and SMEs. It is known for its ergonomic design which promotes ease of use, its social Web functionality, and the ability to manage a large number of users. It makes content publishing accessible for the non-programmer and provides an easy editorial interface very similar to Microsoft Office applications.
Atari800 is an Atari 8-bit computer (400, 800, and XL and XE series) and Atari 5200 game system emulator for DOS, Windows, Amiga, Atari ST, Mac, and Linux/UNIX. It includes support for Atari cartridge ROMs, popular Atari disk images files, running Atari binaries directly from the host system, and accessing the host filesystem from within the emulated Atari.
BMDFM allows one to run an application in parallel on shared memory multiprocessor (SMP) systems. BMDFM automatically identifies and executes all parallelism of unparallelized programs due to the static and mainly dynamic scheduling of the data flow instruction sequences derived from the formerly sequential program. BMDFM's dynamic scheduling subsystem performs an efficient SMP emulation of Tagged-Token DFM to provide the transparent dataflow semantics for the applications. No directives for parallel execution are required. No highly knowledgeable parallel programmers are required.
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Bandwidth Monitor NG is a small console-based live network and disk I/O bandwidth monitor for Linux, BSD, Solaris, Mac OS X, and others. It supports /proc/net/dev, netstat, getifaddr, sysctl, kstat, /proc/diskstats, /proc/partitions, IOKit, devstat, and libstatgrab. An unlimited number of interfaces and disks are supported. Interfaces and disks are added or removed dynamically from the list. You can white or blacklist interfaces and disks. The output includes KB/s, Kb/s, packets, errors, average, max, and total sum, and can be viewed via curses, a plain console, CSV, or HTML. Configuration can be done through a config file or the command line.
Big Brother is a combination of monitoring methods. Unlike SNMP where information is just collected and devices polled, Big Brother is designed in such a way that each local system broadcasts its own information to a central location. Simultaneously, Big Brother also polls all networked systems from a central location. This creates a highly efficient and redundant method for proactive network monitoring.