Aasm is an advanced modular assembler designed to support several target architectures. It has been designed to be easily extended. Its global architecture takes advantages of dynamic libraries to provide input, assembler and output modules. The input module supports Intel syntax (like nasm, tasm, masm, etc.). The x86 assembler module supports all opcodes up to P6 including MMX, SSE and 3DNow! extensions. F-CPU and SPARC assembler modules are under development. Several output modules are available for ELF, COFF, IntelHex, and raw binary formats. Advanced features include symbol scopes, an expressions engine, big integer support, macro capability, and numerous and accurate warning messages (over 300).
BeeCrypt is an ongoing project to provide strong and fast cryptography in the form of a toolkit usable by commercial and open source projects. Included in the library are entropy sources, random generators, block ciphers, hash functions, message authentication codes, multiprecision integer routines, and public key primitives.
GImageView is a GTK+ based image viewer. It supports tabbed browsing, thumbnail table views, directory tree views, drag and drop, reading the thumbnail cache of other famous image viewers, and a flexible user interface. It also support movies using the Xine library and MPlayer, and supports images in compressed archive formats like tar.gz, zip, and lha.
The GRASP Project has created an algorithmic-level graphical representation for software called the Control Structure Diagram (CSD). The CSD was created to improve the comprehension efficiency of Ada source code and, as a result, improve software reliability and reduce software costs. Since its creation, the CSD has been expanded and adapted to include other languages. GRASP provides the capability to generate CSD's from Ada 95, C, C++, Java, and VHDL source code in both a reverse and forward engineering mode with a level of flexibility suitable for professional application. GRASP has been integrated with the GNU family of compilers for Ada (GNAT) and C (gcc), and Sun's javac compiler for Java. Use of GRASP is not restricted to these compilers, however. This has resulted in a comprehensive graphically-based development environment for these languages. The user may view, edit, print, and compile source code as CSDs with no discernible addition to storage or computational overhead.
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such. Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.