ABC Path Generator is a program and a Perl library that generates layouts of ABC Path based on the input of a random number generator. Giving different seeds to the generator will yield different layouts. ABC Path is a puzzle game in which one should position the letters from "A" to "Y" in a 5*5 grid based on clues. It is featured on brainbashers.com. ABC Path Generator makes use of depth-first-search to find usable final paths, and then assigns the clues for it, also using DFS.
ABC Path Solver is a Perl program and library that automatically solves an ABC Path game while giving the reasoning. ABC Path is a puzzle game in which one should position the letters from "A" to "Y" in a 5*5 grid based on clues. It is featured in brainbashers.com. ABC Path Solver uses a mixture of deduction and solving by trying several branches, which should allow it to solve all initial boards.
Alore is an object-oriented programming language with a clean syntax that resembles Python and Lua. It is optionally-typed like Google Dart. It is both a dynamic scripting language and a general-purpose language with static typing. It is aimed at most programming tasks, from short scripts to complex applications. It allows programmers to freely mix static and dynamic typing within a program. It has native threads and a very fast edit-test cycle. Programmers can always bypass type checking and run their programs immediately.
Appomattox is a project to build a set of cross-platform mapping objects for the .NET framework. It is also a desktop GIS application. It currently supports the following data sources: shapefiles, raster data (JPEG, GIF, TIFF, bitmap, and PNG), and PostGIS. The goal of Appomattox is to provide an elegant and intuitive user interface for mapping and Geographic Information Systems (GIS) without sacrificing power and functionality.
Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. Gameplay consists of moving a green block around with the arrow keys. The goal is to capture the red block before the timer runs out to score points. You must avoid all the white blocks that appear as you progress through the game.