QWebSockets is a pure Qt implementation of WebSockets, both client and server. It is implemented as a Qt source code module (.pri file) which can easily be embedded into existing Qt projects. It has no dependencies other than Qt. It features text and binary sockets, frame-based and message-based signals, proxy support, and strict Unicode checking.
ENet for C# wraps the C-language ENet networking library. For games and other realtime applications, if you use TCP, old data can hold up newer data, even if it is no longer relevant (old positions, etc.). Your players will perceive any lost packet as a "lag burst". ENet supports multiple in-order streams of data, and allows you to decide on reliability on a per-packet basis. The library is useful for both client-server and peer-to-peer architectures.
LMDB is an ultra-fast, ultra-compact key-value data store developed by Symas for the OpenLDAP Project. It uses memory-mapped files, so it has the read performance of a pure in-memory database while still offering the persistence of standard disk-based databases, and is only limited to the size of the virtual address space (it is not limited to the size of physical RAM).
Obix is an object-oriented programming language designed to make it easy to quickly write reliable code. More reliability is achieved through language features which consistently support the "Fail fast!" principle (every coding error should be detected as early as possible, preferably at compile-time, or else as early as possible at run-time). The Obix compiler generates Java binaries which can be executed on any Java virtual machine.
QSMM, the "QSMM State Machine Model", is a framework for development of non-deterministic intelligent state models and systems with spur-driven behavior. It includes low-level functions for generating optimal actions by the system and high-level functions for building multinode models. In a multinode model, nodes represent components of a system you develop which choose optimal actions using the framework and can correspond to entities external to the system and which behavior is to be learnt. A node can choose optimal actions based on a current node state which is either set manually by your program or is identified automatically by the framework. Probability profiles for a state transition matrix and an action emission matrix of the node can be specified using an assembler program with a user-defined instruction set.
exceptions4c is a tiny, portable framework that brings the power of exceptions to your C applications. It provides a simple set of keywords (macros, actually) which map the semantics of exception handling you're probably already used to: try, catch, finally, throw. You can write try/catch/finally blocks just as if you were coding in Java. This way you will never have to deal again with boring error codes, or check return values every time you call a function.