Playtomic is a set of client and server APIs for game leaderboards, user generated content, and dynamic updates. It began as a hosted service providing tools and analytics for game developers, but is now available for developers to operate on their own. It includes the API server which is written in NodeJS and backed with MongoDB, along with game client APIs for HTML5, Flash, iOS, Android, Windows, and Unity3d games.
PumpKIN is a fully functional TFTP server and TFTP client that implements the TFTP protocol according to RFC1350. It also implements the block size option, which allows the transfer of files larger than 32MB, as well as transfer size and transfer timeout options described in RFC2348 and RFC2349.
DevelKit Framework is an GNUstep/Cocoa framework with tools for reading, understanding, and generating source code from other applications. Its goal is to allow applications to generate code from non-textual representation, such as diagrams or other kinds of descriptions. Example features: an ObjectiveC source reader and generator, a project builder class, source structure related classes (class, method, and instance variables), templates, a tool for automatically generating accessor (getter ad setter), dealloc and archiving methods (interface and implementation) for a given class, and more.
The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.