Bullet is a 3D game multiphysics library that provides state of the art collision detection and soft body and rigid body dynamics. Bullet is integrated into Cinema 4D, Lightwave, and Blender. A Houdini and Maya Plugin is available. It has a modular extendible C++ design with hot-swap of most components. The back-ends were optimized for pthreads/Win32 Threads multi-threading and PS3 Cell SPU. Other features include discrete and continuous collision detection (CCD), swept collision queries, ray casting with custom collision filtering, generic convex support (using GJK), capsule, cylinder, cone, sphere, box, and non-convex triangle meshes. Rigid body dynamics include constraint solvers, generic constraints, ragdolls, hinges, and ball-sockets. Constraint limits and motors are supported. Soft body support includes cloth, rope, and deformable objects. Import and export into COLLADA 1.4 Physics format is supported. Dynamic deformation of non-convex triangle meshes is supported by refitting the acceleration structures.
MetriC++ is a Sonar plugin and a "MetricsAnalytics clone" that analyzes the total quality related to your C++ code. Using this plugin, you can visualize your C++ code from different points of view, including architecture quality, design quality, code quality, test quality, and total quality. MetriC++ helps you to refactor your code and check your test coverage. It improves the maintainability, reliability, and efficiency of your project. It includes Code Analyzer Pro, CPD, RATS, Flawfinder, and cppcheck.
dxirc is a easy-to-use yet capable cross-platform IRC client. Among its notable features are flexible configuration, a fully customizable look independent of system-wide settings, multiple server support with optional automated joining of selected channels, and the ability to connect via SSL.
The dANN project is a library to help facilitate artificial neural networks, artificial intelligence, and artificial genetics within other applications. It is currently written in Java, C++, and C#. However, only the Java version is currently in active development. The other versions can only be obtained from SVN. It provides a powerful interface for programs to include conventional artificial intelligence technology and artificial genetics into their code. It also acts as a testing ground for research and development of new concepts.
TooN is a very efficient numerics library for C++. The main focus of the library is efficient and safe handling of large numbers of small vector matrices and providing as much compile time checking as is possible. The library also works with large vectors and matrices and integrates easily with existing code. In addition to elementary vector and matrix operations, the library also providers linear solvers, matrix decompositions, optimization, and wrappers around LAPACK.
libCVD is a very portable and high performance C++ library for computer vision, image, and video processing. The emphasis is on providing simple and efficient image and video handling and high quality implementations of common low-level image processing function. The library is designed in a loosely-coupled manner, so that parts can be used easily in isolation if the whole library is not required. The video grabbing module provides a simple, uniform interface for videos from a variety of sources (live and recorded) and allows easy access to the raw pixel data. Likewise, the image loading/saving module provides simple, uniform interfaces for loading and saving images from bitmaps to 64 bit per channel RGBA images. The image processing routines can be applied easily to images and video, and accelerated versions exist for platforms supporting SSE.