Me and My Shadow is a puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks, and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone. Play through over 40 levels and use the built-in level editor to make your own.
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.
HexGlass is a Tetris-like puzzle game based on a hexagonal grid. Ten different types of blocks continuously fall from above and you must arrange them to make horizontal rows of hexagonal bricks. Completing any row causes those hexagonal blocks to disappear and those above move downwards. The blocks gradually fall faster and the game is over when the screen fills up and blocks can no longer fall from the top.
Tric-Tac-Toe is a new twist (or perhaps "tilt") on the classic Tic-Tac-Toe game. The board resembles a Rubik's Cube surface; three players each take turns filling up the surface of the board. Once the board is full, a winner is declared according to the point totals of each player. The "tric"ky part is the connections on the board that score points.