Halyard is a scriptable multimedia engine with support for video, audio, graphics, and user interaction. It currently runs on Windows, and has a preliminary Macintosh port. It is based on PLT Scheme, wxWidgets, and the Quake 2 Engine. It includes a rudimentary IDE based on Scintilla.
MzVim is the Vim editor with an embedded MzScheme interpreter. MzScheme is a lightweight, embeddable, scripting-friendly PLT Scheme implementation. It provides full access to Vim commands and registers, and to VimL built-in variables and functions, so there is no need to execute Vim statements in string literal form. It also features OS-independent threads and an event-handling mechanism which allows Scheme to be used for autocommands, keyboard mappings, and menus.
Roadsend PHP produces optimized stand alone applications, libraries, and Web applications from standard PHP source code. The compiler produces native machine code, not PHP byte code, so no interpreter is required. It is a new implementation of the PHP language and runtime environment compatible with Zend PHP. It does not share any code with the original PHP implementation.
Scsh is a systems-programming environment for POSIX systems and Win32, embedded in the Scheme programming language. It includes a high-level process notation for writing shell-script like programs, with pipelines and redirections. Scsh additionally provides low-level access to POSIX primitives, plus important non-POSIX extensions such as sockets. Scsh is implemented on top of Scheme48, a portable bytecode implementation of Scheme. A number of user-contributed extensions are available, including an extensible HTTP and FTP server, a socket-level PostgreSQL interface, a programmable text formatting language, and a Postscript generation language.
Bigloo is an implementation of the Scheme programming language. It relies on an optimizing compiler from Scheme to C. Bigloo enables connections between Scheme code and C code. It proposes many extensions to Scheme such as a regular parser compiler, an lalr parser compiler, pattern matching, an object layer, etc.