The Libxmp Core Mod Player, or Coremod for short, is a small, lightweight subset of Libxmp with full API compatibility released under a permissive license. Coremod supports the four main module formats (MOD, XM, S3M, and IT), and is intended for use in games and other applications where extensive format support or file decompression are not required.
Zyan Communication Framework simplifies development of distributed applications. It works on Windows, Linux, Mac OS, and Android platforms via .NET or Mono runtimes. It features LINQ support for three-tier applications, full duplex TCP support, traffic, compression, and encryption, transparent support for events and EBC (event-based components), and Windows and LDAP authentication support.
PGObject::Simple::Role provides an interface to the PGObject service locator for Moo and Moose Perl classes. This service locator is intended to integrate Perl objects with PostgreSQL user-defined functions, and this uses the "simple" mapping approach. Between PGObject::Simple::Rrole and PGObject::Util::DBMethod, it is possible to write fully-declarative classes in which all calculation logic is handed off to database functions.
NimBorg is a library for accessing Lua and Python libraries from within Nimrod code. It wraps the C API of these languages with macros which make the code far more readable than the low-level API, and also automatically handles the memory management interface of these languages so that objects aren't deallocated as long as they're accessible from your Nimrod code.
Quizzley is a simple site that allows you to create a quiz or a poll and distribute it to your audience. Once your audience pairs with the quiz/poll, their smartphone will automatically transform into the voting pad. It's a fast way to interact with your audience; no authentication or registration are needed.
The Omega Project is a universe simulator accessible remotely by registered users over the JSON-RPC protocol. This allows the highest number of users and developers to access the universe and control ships / stations / other entities in via many mechanisms. The server listens for requests over a variety of protocols including TCP, HTTP, Websockets, AMQP, and more, and clients written in any language running on any platform may use these transports to communicate with it. Omega also ships with a WebGL frontend based on three.js, providing an interactive view into running simulations.