Fresh IDE is a visual assembly language IDE with a built-in Flat assembler (FASM) compiler. It is written in Fresh IDE and is a self-compilable application. It is fully compatible with FASM and can be compiled with every version of FASM, as well. The main goal of Fresh is to make programming in assembly as fast and efficient as in high-level languages, without sacrificing the small application size and raw power of assembly language. It is a Windows application, but it runs in Wine very well and can create, compile, debug, and run applications for Windows and Linux on both Windows and Linux host machines.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, and a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or its demo.
PeerProject is a versatile peer-to-peer filesharing client and file manager. It's intuitive and aesthetic while supporting many networks and features, including BitTorrent, G2, Gnutella, eDonkey, DC++, IRC, HTTP/FTP, and more. It's a mainstream fork of Shareaza p2p, for Windows and WINE.
MiniMagAsm is minimalistic, but powerful and flexible content management system (CMS). It is a rewrite of MiniMag in assembly language (FASM). As expected, it is a very small and very fast Web application. It has a flexible architecture and is highly customizable by the user without the need for the code to be changed and recompiled. The system uses .txt files to store articles, formatted with a lightweight markup language which is very similar to Markdown. MiniMagAsm is portable CGI application which runs on Windows or Linux Web hosting.
Biomechanical ToolKit (BTK) is a cross-platform library for biomechanical analysis. It can read and write a large variety of file formats used in biomechanics, and can modify them. All these operations can be done with the C++ API or with the wrappers included (Python, Octave, and Matlab). The goal of this project is to help the community share data without the restriction of the file format or the biomecanical model provided by the manufacturer of the acquisition system.