Castle Game Engine is a cross-platform 3D game engine written in Object Pascal. It includes a flexible system of 3D objects, with out-of-the-box levels, items, intelligent creatures, and more. Rendering and processing of 3D models in X3D, VRML, Collada, and other formats is implemented. Many graphic effects are available, including shadows, bump mapping, shaders, mirrors, and screen effects.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, and a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or its demo.
mod_pLua is an Apache HTTP Server 2.x module for developing Web applications with Lua. With mod_pLua, you can use Lua for scripting in two distinct ways; Embedded Lua scripting, <?lua print("Hello, world!") ?>, or plain Lua scripting with a CGI-style interface. mod_pLua precompiles all scripts and caches the compiled binary code so that each new call to the same file will be lightning fast, allowing you to serve hundreds of thousands of requests per minute on any modern server. Mod_pLua supports both the traditional Lua interpreter as well as LuaJIT for both Windows and UNIX platforms. If your Web server supports it, mod_pLua also utilizes APR_DBD and mod_dbd to handle persistent database connections through the dbopen() Lua function.