48 projects tagged "voip"
Ekiga (formely known as GnomeMeeting) is a soft phone, video conferencing, and instant messenger application for use over the Internet. It supports HD sound quality and video up to DVD size and quality. It is interoperable with many other standards compliant software, hardware, and service providers as it uses both of the major telephony standards, SIP and H.323.
HOMER is a robust, carrier-grade, scalable SIP capturing system and monitoring application with hEP, IP Proto4 (IPIP) encapsulation, and port mirroring/monitoring support right out of the box, ready to process and store large amounts of signaling with instant searches, end-to-end analysis, and drill-down capabilities for ITSPs, VoIP providers, and trunk suppliers using SIP signaling.
Yate is a next-generation telephony engine. While currently focused on Voice over Internet Protocol (VoIP) and PSTN, its power lies in its ability to be easily extended. It supports SIP, H.323, IAX, MGCP, Jingle, Jabber, E1, T1, analogic, robbed bit, ISDN PRI, BRI, and SS7. YateClient is an Instant Messenger and Voice application for Jabber/Jingle IM, SIP, H.323, and IAX VoIP protocols.
The Ozeki VoIP Service Checker is a tool you can use for checking the availability of VoIP services. It can be used to verify whether a given service exists, see whether it can be reached from a particular network, and check whether the user details (such as the username and password) to access the service are correct. It was developed because many mobile Internet providers block VoIP traffic.
Speech synthesis for Asterisk using MS Translator text-to-speech service to synthesize speech and play it back to the user. It supports a variety of languages, local caching of voice data, and 8kHz or 16kHz sample rates to provide the best possible sound quality along with the use of wideband codecs.
EMIPLIB is a library to facilitate the development of programs that need to stream several kinds of media over IP. The library consists of several kinds of components that can be linked together in various ways, thereby providing a flexible framework. It also provides some ready-to-use classes for the transmission of audio and video over IP. Streams originating from the same participant can be synchronized.