Atanks is a multi-platform Scorched Earth clone similar to the Worms series of games. Annihilate the other tanks to earn money, then spend it on bigger and better shields and weapons to wipe out the opposition. It features a wide array of weapons, AI players, destructible landscape, weather, parachutes, teleports and a wide range of other features.
Chess Training Tools is a collection of chess training tools. It includes a chess visualization trainer that teaches chess visualization by drilling you on the color of a particular square, and also on your ability to tell if two squares are the same color, if two (or three) squares are on the same diagonal, if two squares are a knight move apart, or if two squares are two knight moves apart. It includes a weak chess program (called Vince) that lets you lag the display by several ply, hide all pieces or all pawns, and block out quadrants of the board. Furthermore, it includes an opening memorization trainer. The Palm & Pocket PC versions are missing the mate, opening trainer, and Vince.
Knights aims to be the ultimate chess resource on your computer. Written for the K Desktop Environment, it's designed to be both friendly to new chess players and functional for Grand Masters. It supports play against many opponents, including yourself, computer opponents, live Internet players, and against friends via email. It also sports highly customizable graphics and sound.
Crimson Fields is a tactical war game in the tradition of Battle Isle. Mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area. Tools are available to create custom maps and campaigns. The original Battle Isle maps can be played if the player has a copy of the game files.
Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.