Hinversi is a implementation of Reversi (a.k.a. Othello), a board game in the style of Go. It can support many frontends and backends, so you can select how clever your computer opponent is, and whether you like to play using the console or a GUI. You can also let one AI engine play against another one.
UFO: Alien Invasion is a squad-based tactical strategy game in the tradition of the old X-COM PC games, but with a twist. This game combines military realism with hard science-fiction and the weirdness of an alien invasion. The carefully constructed turn-based system gives you pin-point control of your squad while maintaining a sense of pace and danger. The story is set in the year 2084. You control a secret organization charged with defending Earth from a brutal alien enemy.
Chess Training Tools is a collection of chess training tools. It includes a chess visualization trainer that teaches chess visualization by drilling you on the color of a particular square, and also on your ability to tell if two squares are the same color, if two (or three) squares are on the same diagonal, if two squares are a knight move apart, or if two squares are two knight moves apart. It includes a weak chess program (called Vince) that lets you lag the display by several ply, hide all pieces or all pawns, and block out quadrants of the board. Furthermore, it includes an opening memorization trainer. The Palm & Pocket PC versions are missing the mate, opening trainer, and Vince.
Free Conquest and Colonization of America is a remake of a fantastic old game from Microprose called Colonization. Those who have played Civilization will find the game style very similar. In Civilization, the game time goes from pre-history to the future, but in Free Conquest and Colonization of America, all action happens during the exploration age, from 1492 to 1800. The goal of the game is to build a colony in America and make this colony grow big enough to be able to achieve independence from the motherland. A player can choose among the English, French, Dutch, and Spanish nations, each having its own qualities and problems. During colonization, the player will face many challenges, such as negotiating (and making war, if necessary) with other European colonies and native tribes. Winning the hearts of the colonists (by making they feel that the colony is their home) is the key to getting enough support to fight for independence. Allowing religious freedom in your colony will attract more colonists persecuted for their faith in Europe.
G2F3 (Generic Game Framework in eiFFel) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported. This software is written using GNU SmartEiffel. The package comes with six example games.