RSS 14 projects tagged "Turn Based Strategy"

Download Website Updated 13 Jul 2004 arianne

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Pop 315.56
Vit 6.52

Arianne is a multiplayer online engine to develop turn based and real time games. It provides a simple way of creating games using Python for a game's description. Marauroa, its server, uses Java, MySQL, UDP, and Python for hosting dozens of players.

Download Website Updated 22 Dec 2010 JACL Adventure Creation Language

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Pop 90.75
Vit 10.86

JACL is an interpreted language for creating interactive fiction and turn-based Web games. Using a variety of Glk libraries, JACL has cross-platform support for graphics and sound in the desktop environment. JACL also includes an integrated Web server for easy testing of Web-based games.

No download Website Updated 12 Nov 2001 NES Game & System

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Pop 95.27
Vit 67.38

NES Game & System is a collection of PHP scripts to build a powerful set of reusable PHP classes that are used for the NES game, but applicable to any Web game. The system allows for easy plugging in of additional games.

No download Website Updated 21 Dec 2006 Generic Game-Tree Library

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Pop 94.84
Vit 5.21

GGTL is a library designed to make it easier to program games in C. It provides an AI that is able to play most 2 player strategic games. Nim, Tic-Tac-Toe, Reversi (aka Othello), Connect-4, and Chess are all examples of games that can all be implemented using GGTL.

No download Website Updated 03 Jul 2012 marauroa

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Pop 138.12
Vit 20.00

Marauroa is a multiplayer online game framework server. It uses a multithreaded server architecture with a TCP oriented network protocol, a MySQL based persistence engine, and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the game's rules. Marauroa is based on a design philosophy called Action/Perception. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.

Download Website Updated 05 Jul 2005 G2F3

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Pop 31.65
Vit 3.52

G2F3 (Generic Game Framework in eiFFel) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported. This software is written using GNU SmartEiffel. The package comes with six example games.

Download Website Updated 26 Oct 2004 BB a la carte

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Pop 21.54
Vit 1.75

BBalc is an open framework for the BloodBowl game. The purpose of this library is to provide chess-computer like functions like analyzing the game or generating BloodBowl actions. It provides a versatile interface to access and modify game data. The modular design allows users to extend existing analyse modules to their needs, build new modules from scratch, or even build complete applications based on the BBalc framework.

No download No website Updated 25 Aug 2004 3D Python OpenGL Chess Game

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Pop 54.30
Vit 1.00

3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.

No download Website Updated 03 Jul 2005 Golden T Game Engine

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Pop 40.64
Vit 2.05

Golden T Game Engine is a simple yet powerful 2D game engine that supports OpenGL as the rendering target. It's easy to learn, simple to use, and compact. It was designed to be as simple and generic as possible to be able to create any type of game.

Download Website Updated 22 Jun 2005 GRPLib

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Pop 44.87
Vit 2.69

GRPLib is a game library that directly supports Blizzard's GRP format (8-bit sprites), which is used in StarCraft and Diablo II games. It is very fast and can display realistic terrain, units, and effects.

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nftables

A configuration tool for managing Linux kernel packet filtering rules of the nf_tables packet filter.

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r6rs-protobuf

Protocol Buffers for R6RS Scheme.