16 projects tagged "Clarified Artistic"
UDFclient is a userland implementation of the UDF filesystem as defined by the OSTA group. It is designed to be a study platform and a run-up to a full read and write (NetBSD) kernel level implementation. It provides a user interface not unlike ftp but differs in that it always fetches or writes files recursively. It supports the basic get, mget, put, mput, mv, rm, mkdir, cd, lcd, free, pwd, and lls command set.
libpubsub provides everything needed to set up a simple publish/subscribe environment. It allows a programmer to let several processes (not necessarily on the same host) exchange information with each other in a very easy way. It is mainly intended for use in C++ applications, but the package also includes a tool to let shell scripts use pubsub.
Ion is a tiling (no overlapping windows) window manager that also has PWM-style tabbed frames which can contain multiple client windows. These features help to keep windows organized and to switch quickly between them. Ion was designed primarily as an efficient and unobtrusive window manager for users who prefer the keyboard.
Aphid (the Apache/Perl HTTP Installation Daemon) provides a quick facility for compiling and installing the Apache Web server with support for SSL via mod_ssl, and with the embedded Perl interpreter provided by mod_perl. It downloads, compiles, and installs the software into the directory of your choice. Aphid places emphasis on providing an intuitive, browser-based interface and keeping a tiny distribution footprint. To date Aphid has been tested on Rehat Linux 6 and 6.2, FreeBSD 4.0, and Solaris 2.6 and 7.
You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Your ship has a small fleet of robotic fighters which you control from the relative safety of the Chromium vessel. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, OpenAL/SDL_mixer for sound effects, GLC/FTGL for text rendering, and glpng/SDL_image for texture loading.