SQBind is a pretty simple, yet powerful binding library for the Squirrel language. It includes support for binding classes, methods, static methods, member variables, functions, enums, and C types. It can either manage pointers or leave them unmanaged. It also recognizes functions that receive pointers or references and passes values accordingly. It also easily lets you use your own types for taking care of native Squirrel types, such as your own (or std::) string class, table class, array class, etc.
OSGET is a mobile game engine template based on the EMO framework, which uses the Squirrel scripting language to support Android and iOS. The template includes common gaming features such as an introductory splash page, changing between level scenes, integrated player control, physical behaviors such as velocity against gravitational force, object collision detection and handling, background scrolling, playing of different audio channels, event triggering at timeout intervals, level missions, final level missions with bosses, and score submission through HTTP. It is based on the MVC pattern.