17 projects tagged "Spanish"
GCompris is an educational software suite with numerous activities for children aged 2 to 10. Some of the activities are game-orientated, but nonetheless still educational. These include computer discovery (keyboard, mouse, different mouse gestures), algebra (table memory, enumeration, double entry table, mirror image), science (the canal lock, the water cycle, the submarine, electric simulation), geography (place the country on the map), games (chess, memory, connect 4, oware, sudoku), reading practice, and others (learn to tell time, puzzles of famous paintings, vector drawing, cartoon making, etc.). It currently offers in excess of 100 activities, and more are being developed.
Asymptopia Crossword Builder (Math/Text) is an application that runs in any modern Web browser, but does not require an Internet connection (if it is installed locally). The application was designed to allow teachers to quickly produce well-designed, challenging activities. The application features a configuration panel where the user can either enter their own word-hint pairs, or generate math-crossword problems via a single button. The math functionality generates word:hint pairs like: "four:7/x-3/8=11/8", where the hint corresponds to the problem, and the student would write the letters "four" in the corresponding boxes of the puzzle.
TuxWordSmith is similar to the classic word game "Scrabble", but with Unicode support for multiple languages and character sets. The game is currently distributed with 42 dictionary resources for playing Language[i]-Language[j] "Scrabble". For example, if configured to use the French-German dictionary, then the distribution of available tiles will be computed based on frequency of occurrence of each character of Language[i] (French), and, for each submission, the corresponding definition will be given in Language[j] (German).
Omnitux aims to provide various educational activities based on multimedia elements (images, sounds, and text). Possible activity types are associations, puzzles, counting activities, etc. There is support for multiple languages and multiple screen resolutions (by using SVG vector graphic files and high quality bitmap files). Omnitux activities are described in XML files, so it is possible to create new activities without modifying the program.
Zaz is an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 20 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules. A 3D accelerator is needed for decent gameplay.
A Perl/RelaxNG/XSLT module to maintain collections of quotes as XML.