682 projects tagged "Sound/Audio"
The Advanced Linux Sound Architecture is composed of several parts. The first is a fully modularized sound driver which supports module autoloading, devfs, isapnp autoconfiguration, and gives complete access to analog audio, digital audio, control, mixer, synthesizer, DSP, MIDI, and timer components of audio hardware. It also includes a fully-featured kernel-level sequencer, a full compatibility layer for OSS/Free applications, an object-oriented C library which covers and enhances the ALSA kernel driver functionality for applications (client/server, plugins, PCM sharing/multiplexing, PCM metering, etc.), an interactive configuration program for the driver, and some simple utilities for basic management.
AlsaPlayer is a new PCM player written with the ALSA sound system in mind. It also includes support for JACK, OSS, NAS, and ESD. It makes extensive use of multi-threading and supports OGG, MP3, WAV, CDDA (CD Digital Audio), MOD, S3M, IT, and many other input types. Features include a real- time effects stream, variable speed/pitch control, SHOUTcast/icecast streaming support, multiple active visual scopes, command line mode, playlists, plugin architecture, low-latency mode, and more.
Avifile Glue for mpeg2_movie started as a simple patch against heroinewarrior mpeg2_movie to utilize libavifile, however the project got out of hand and currently supports the Nuppelvideo file format for input and the MJPEGtools' mpeg2enc YUV4MPEG format for output. Originally, this project's intent was not to become a new package, but only to provide direct AVI to MPEG conversion for the GNU/Unix/Linux community until the core feature (linking against libaviplay) was integrated into the main encoder, but this goal has been abandoned. The project's current goad is to enable as many encoders as possible with the ability to read AVI, NUV, and QT.
Beast is a powerful music composition and modular synthesis application. It offers multiple input methods like multitrack, piano roll, and pattern editing and supports skins. On the technical side, it has a wide range of abilities like sequencing, unlimited undo/redo history, real-time synthesis with multiprocessor support, full duplex 32-bit audio rendering, precise timing down to sample granularity, on demand loading of partial wave files, on the fly decoding of various sample formats, aliasing free oscillators, and full Scheme scripting support.
beep does what you'd expect: it beeps. But unlike printf("\a"), beep allows you to control pitch, duration, and repetitions. Its job is to live inside shell/perl scripts and allow more granularity than one has otherwise. It is controlled completely through command line options. It's not supposed to be complex, and it isn't - but it makes system monitoring (or whatever else it gets hacked onto) that much more informative.
A command-line utility that simply dumps all attributes of its environment.