RSS 14 projects tagged "Sound Synthesis"

Download Website Updated 19 Feb 2011 Swami

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Pop 65.24
Vit 5.23

Swami is an instrument patch file editor using SoundFont files that allows you to create and distribute instruments from audio samples used for composing music. It uses FluidSynth, a software synthesizer, which has real time effect control, support for modulators, and routable audio via JACK. This project supersedes the Smurf SoundFont Editor, and is an entire object-oriented rewrite of it. The supporting libraries are GUI-independant and can be used in your own programs for doing SoundFont manipulation.

Download Website Updated 30 Nov 2009 aubio

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Pop 62.80
Vit 1.55

aubio is a library for audio labelling. Features include onset detection, silence detection, beat tracking, and pitch detection. The goal of this project is to provide automatic labelling features to other audio software projects. Functions can be used offline in sound editors and software samplers, or online in audio effects and virtual instruments.

Download Website Updated 28 Mar 2008 AlgoScore

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Pop 11.00
Vit 47.02

Algoscore is a graphical environment for algorithmic composition, where music is constructed directly in an interactive graphical score. The result is output to MIDI and CSound. Graphical objects are placed in a timeline and connected together. Some objects are fully dependent on user data, while some are generative and reacts on input from other objects. It is highly customizable and extensible with the Nasal scripting language. It has a non-realtime perspective where the composer can relate freely to time and construct the composition outside of time. This makes AlgoScore more like a traditional sequencer in this regard, but a graphical algorithmic sequencer with powerful and flexible scripting capabilities.

No download Website Updated 23 Oct 2007 Twibright Syntring

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Pop 12.61
Vit 48.66

Twibright Syntring is a purely algorithmic string synthesizer with ASCII tab input and wav output. It doesn't use any samples, yet sounds quite realistic. Timbre, volume, and timing are adjustable in the tab file. It can be used for learning or practicing guitar or bass playing, for editing and synthesizing one's own tunes, or producing MIDI sound fonts. It is very lightweight and portable, and doesn't require any libraries.

No download Website Updated 08 Jun 2007 bcr beats

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Pop 28.30
Vit 1.00

bcr beats is a beat slicer that lets you cut up and play with an audio sample: you can trigger slices and loops with MIDI or the mouse and keyboard, set pan, volume, and sample rate values, and generally have lots of fun. The interface is based on the Behringer BCR2000 MIDI controller, which means lots of knobs. It can be used with or without a controller.

Download Website Updated 05 Feb 2007 cl-wav-synth

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Pop 33.41
Vit 2.73

cl-wav-synth is a WAV sample editor. It comes in two parts: the main library for manipulating WAV files, and an (Mc)CLIM interface with a full LISP listener, a sample pane editor, a spectrum pane editor, and a song pane editor.

Download Website Updated 27 Dec 2006 Schism Tracker

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Pop 56.26
Vit 3.75

Schism Tracker is a tracked music editor that aims to match the look and feel of Impulse Tracker as closely as possible. The player code is based on the Modplug library, so it supports a wide variety of module formats.

Download Website Updated 10 Nov 2006 dex tracker

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Pop 10.30
Vit 1.74

Dex Tracker is a tracker that makes csound easier to use. It also includes csound routines in modules that can be used in other programs.

Download Website Updated 25 Feb 2006 SoundTracker

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Pop 109.98
Vit 8.74

SoundTracker is a pattern-oriented music editor (similar to the DOS program 'FastTracker'). Samples are lined up on tracks and patterns which are then arranged to a song. Supported module formats are XM and MOD; the player code is the one from OpenCP. A basic sample recorder and editor is also included.

Download Website Updated 03 Nov 2004 Virtual Sound

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Pop 53.76
Vit 2.90

Virtual Sound provides unlimited effects and modulation for sophisticated audio generation, with unique instrument simulation capabilities to craft your own unique soundscapes. All effects are parametrized and their parameters may be controlled through the outputs of other effects, through samples, or through special modulators. Instrument simulation is based on recursively-linked filter networks. Actual instruments can also be simulated through the statistical learning library incorporated in VSound.

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