46 projects tagged "Sound Synthesis"
The Advanced Linux Sound Architecture is composed of several parts. The first is a fully modularized sound driver which supports module autoloading, devfs, isapnp autoconfiguration, and gives complete access to analog audio, digital audio, control, mixer, synthesizer, DSP, MIDI, and timer components of audio hardware. It also includes a fully-featured kernel-level sequencer, a full compatibility layer for OSS/Free applications, an object-oriented C library which covers and enhances the ALSA kernel driver functionality for applications (client/server, plugins, PCM sharing/multiplexing, PCM metering, etc.), an interactive configuration program for the driver, and some simple utilities for basic management.
Beast is a powerful music composition and modular synthesis application. It offers multiple input methods like multitrack, piano roll, and pattern editing and supports skins. On the technical side, it has a wide range of abilities like sequencing, unlimited undo/redo history, real-time synthesis with multiprocessor support, full duplex 32-bit audio rendering, precise timing down to sample granularity, on demand loading of partial wave files, on the fly decoding of various sample formats, aliasing free oscillators, and full Scheme scripting support.
ebook2cw is a command line program that converts a plain text file (like an eBook) to Morse code (CW) MP3 or OGG files. Morse parameters like speed and tone frequency, and audio parameters such as bit rate, sample rate, and quality can be changed by command line switches. It automatically splits and numbers the output files by chapters.
FluidSynth is a real-time software synthesizer based on the SoundFont 2 specifications. It can read MIDI events from MIDI input devices or files and render them to an audio device using SoundFont instrument banks. It can also play MIDI files. Other features include real time effect control and a powerful API for embedding FluidSynth in other programs.
Sfront compiles MPEG 4 Structured Audio (MP4-SA) programs into efficient C programs that generate audio when executed. MP4-SA is a standard for normative algorithmic sound, which combines an audio signal processing language (SAOL) with score languages (MIDI and SASL). Under Mac OS X and Linux, sfront supports real-time, low-latency audio input/output and MIDI input. Under Mac OS X, sfront supports the creation of AudioUnit plug-ins. The documentation includes a book about SAOL programming.
Swami is an instrument patch file editor using SoundFont files that allows you to create and distribute instruments from audio samples used for composing music. It uses FluidSynth, a software synthesizer, which has real time effect control, support for modulators, and routable audio via JACK. This project supersedes the Smurf SoundFont Editor, and is an entire object-oriented rewrite of it. The supporting libraries are GUI-independant and can be used in your own programs for doing SoundFont manipulation.
AlsaPlayer is a new PCM player written with the ALSA sound system in mind. It also includes support for JACK, OSS, NAS, and ESD. It makes extensive use of multi-threading and supports OGG, MP3, WAV, CDDA (CD Digital Audio), MOD, S3M, IT, and many other input types. Features include a real- time effects stream, variable speed/pitch control, SHOUTcast/icecast streaming support, multiple active visual scopes, command line mode, playlists, plugin architecture, low-latency mode, and more.
Bristol Audio Synthesiser is an emulator for diverse keyboard instruments. Currently about 20 are implemented: various Moog, Sequencial Circuits, Oberheim, Yamaha, Roland, Hammond, Korg, ARP, and Vox algorithms. The application consists of an audio engine and an associated graphical user interface called Brighton which acts as a dedicated master keyboard for each emulation.
A tool that generates model classes from MySQL, PostgreSQL, and SQLite databases.