4 projects tagged "sockets"
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.
Web Socket Service is a PHP class which can handle Web socket connections to establish asynchronous communication between browsers using JavaScript and PHP scripts. There is one class which can listen to connections on a given port of an IP address. It creates child processes which will handle the Web socket communications, so if the child processes die, it will not kill the main Web socket handling process. A separate class can handle the communication between child and parent processes to process Web socket requests and return the request responses. Applications can handle the Web socket requests by creating a sub-class of this last class.
Libporty provides a higher level API for some commonly used library functions such as sockets, date/time, file system access, background processes, and asynchronous DNS resolving. Libporty is configured using scconfig and the API is guaranteed to work the same way on all supported systems. An application that exclusively uses the libporty API will not require autotools/scconfig for porting. Libporty has been tested on Linux, Windows, Mac OS X, multiple BSD variants, Minix, OpenSolaris, and some ancient Unix systems.