Libporty provides a higher level API for some commonly used library functions such as sockets, date/time, file system access, background processes, and asynchronous DNS resolving. Libporty is configured using scconfig and the API is guaranteed to work the same way on all supported systems. An application that exclusively uses the libporty API will not require autotools/scconfig for porting. Libporty has been tested on Linux, Windows, Mac OS X, multiple BSD variants, Minix, OpenSolaris, and some ancient Unix systems.
cqueues is a comprehensive event and networking library for Lua 5.2 and LuaJIT using modern Unix O(1) polling facilities. It includes libraries for buffered socket I/O, SSL/TLS sockets, DNS querying, signal handling, threading, file change notification, and X.509 key management. It natively supports Linux, *BSD, OS X, and Solaris systems without third-party dependencies, and is interoperable with any event loop that accepts plain descriptors, or is usable standalone.
Lingua Server is a fast multi-protocol application service server in Java. Its main features are very fast response times, a pluggable protocol and transport architecture, very easy application service development (MVC), built-in cluster support using multicast, auto-discovery, and distributed shared objects.
XMLFoundation provides a foundation for XML support in an application. However, it is more than just another XML parser. It applies a unique approach to handling XML that allows your application code to focus on the application rather than traversing DOM or subscribing to SAX events. The most unique feature of the XMLFoundation is the object oriented encapsulation that provides XML support in the application layer. XMLFoundation allows you to easily integrate XML with your GUI or with your server objects, and it natively supports COM, DCOM, and CORBA objects.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.