Visual Paradigm for UML is a Unified Modeling Language (UML) design tool that supports all UML diagrams, SysML diagrams, and entity relationship diagrams. Visual Paradigm for UML provides extensive use case modeling features, including full function UML use case diagram, flow of events editor, use case/actor grid, and activity diagram generation. Visual Paradigm for UML produces system documentation in PDF, HTML, and MS Word formats. A developer can design system documentation with the template designer. A system analyst can estimate the consequences of changes with impact analysis diagrams, such as matrix and analysis diagram. Visual Paradigm for UML generates Java code.
Dr. Geo is an interactive geometry program that is distributed as a universal portable application. It allows one to create a geometric sketch and manipulate it according to its constraints. It is usable at home or at school, in primary or secondary education. It is simple and effective with extended features including scripting and programming.
Squeak is an OpenSource and super-portable implementation of a multi-media capable Smalltalk-80 based object-oriented programming environment. It is written entirely in Smalltalk and has a high-performance VM, created by compiling the Smalltalk VM code into efficient and portable C code. It now uses the Self language's Morphic User Interface but still provides the original MVC GUI as well.
F-Script is a lightweight scripting layer specifically designed for the Mac OS X object system (i.e. Cocoa). It provides scripting and interactive access to Cocoa frameworks and custom Objective-C objects. It aims to be a useful and fun tool for both beginners and experts, allowing interactively exploring, testing, and using Cocoa-based objects and frameworks.
Slate is a prototype-based object-oriented programming language based on Self, CLOS, and Smalltalk. Slate syntax is Smalltalk-80-based, rather than trying to be clever and complex. However, the language semantics, environment, and run-time design are all much more powerful than in traditional Smalltalk systems. The design goal is to bring together many excellent existing ideas into one system, and to provide an environment where design decisions in one area don't constrain others.