Open Grid Scheduler/Grid Engine is a batch-queuing system for distributed resource management. It is used by many high-performance clusters and computation farms. Together with basic batch job scheduling, it supports advance reservation, array jobs, parallel make, parallel job management, and GPU management.
Son of Grid Engine is a highly-scalable and versatile distributed resource manager for scheduling batch or interactive jobs on clusters or desktop farms. It is a community project to continue Sun's Grid Engine. It is competitive against proprietary systems and provides better scheduling features and scalability than other free DRMs like Torque, SLURM, Condor, and Lava.