Championship Generator produces a list of all the meetings which must occur between the participants of a championship. It can be used to produce the challenges between teams if competitions are not foreseen to directed elimination. It supports championships where it is necessary to consider the matches at home and away. It can also try to avoid fights between the big teams in the first and last days. It also supports the case in which two teams have a mutual stadium, and therefore cannot simultaneously play at home or away.
GalaxyHack allows you to design a fleet of spaceships which can then be tested in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes beforehand, both in writing short AI scripts in an easy-to-use proprietary scripting language, and also in the set up and selection of your forces.
This is the full source release of the "equalize_it" C=64 music disk, scripted in TKS and powered by EQU, SidPlay2, SDL, libpng, zlib, and OpenGL. "Equalize it" is a nostalgic journey through 20 years of C=64 SID music featuring many well known SID composers like Jeff, Martin Galway, Rob Hubbard, Mitch'n'Dane, Reyn Ouwehand, Matt Gray, and many more.
ACFTools is a utility for manipulating X-Plane flight simulator aircraft and weapon models without using its Plane Maker. It can decode both Apple and Intel ACF/WPN formats into plain text files with a syntax similar to C, which can be edited and then re-converted into binary data. It is able to extract almost complete 3D models of aircraft (fuselage, floats, tanks, wings, stabs, propellers, engines) and write it in AC3D modeler format. Edited 3D parts can then be merged into plain text and consequently converted into binary ACF files.