RSS 17 projects tagged "Simulation"

No download Website Updated 30 Jan 2001 World Foundry

Screenshot
Pop 40.91
Vit 1.00

World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.

Download Website Updated 28 Apr 2008 Vega Strike

Screenshot
Pop 268.15
Vit 6.81

Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.

Download Website Updated 27 Nov 2002 Teddy

Screenshot
Pop 62.23
Vit 3.02

Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.

Download No website Updated 29 Mar 2009 V3D Library

Screenshot
Pop 40.10
Vit 2.31

libv3d opens and saves V3D format from data or file into memory in terms of V3D model structures. It comes with OpenGL interpretation support and other V3D format accessing/editing facilities. The API is fully documented, and comes with V3D manual pages and a libv3d demo program.

Download Website Updated 21 Sep 2005 Raydium

Screenshot
Pop 52.76
Vit 2.62

Raydium is a game engine. It provides a set of functions which allows quick and flexible game creation. It features 3D captures, data repositories, in-game live video capture and playback, a themable GUI, networked physics, full Python bindings, and many other things. The main idea is to keep all this as simple as possible.

No download Website Updated 24 Feb 2014 Noble Ape Simulation

Screenshot
Pop 504.11
Vit 57.23

The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.

Download Website Updated 04 Aug 2006 Mars MOLA Viewer

Screenshot
Pop 65.45
Vit 2.30

Mars MOLA Viewer displays a fly-over rendering of the Martian surface, as measured by the Mars Global Surveyor, in real-time 3D animation. It downloads the Mars Orbiting Laser Altimeter topographic data files and uses them to drive the rendering. The user controls the position and the angle of the camera, and can move seamlessly over the entire Martian surface from -88 to 88 degrees latitude. It is a Java Web Start program with 1-click installation from your browser (depending on platform/browser).

Download Website Updated 14 Feb 2011 WorldForge::Mercator

Screenshot
Pop 78.10
Vit 5.30

Mercator is a terrain generation and management library that handles the data required to handle terrain rendering and physics, including classes to handle vegetation.

Download Website Updated 10 Mar 2006 Simulum

Screenshot
Pop 70.50
Vit 1.90

Simulum deals with different simulations of star movements and their visualizations. At first it looks at the projection and accumulation of star brightness. In actually doing this it distributes stars among a three dimensional figure. To get a nice effect it combines the photographic image production with a moving view point. So the outcome is the visual impression of flying through a star field. Secondly it studies different algorithms of particle movements and clustering. The primary approach uses a combination of Newton's gravitational law, energy, and impulse conservation. At all these stages an highly dynamic view of the processes is able to be produced.

No download Website Updated 08 Aug 2004 Motorsport

Screenshot
Pop 38.88
Vit 59.49

Motorsport is a project with a clear goal: to create the most realistic vehicle simulation possible. This includes cars and trucks, which can be driven using common input devices such as keyboards and steering wheels. It limits realism to what the hardware, and is intended for hardcore driving simulator fans. This means that it will try to have realistic physics, but not necessarily 'playable', 'easy', or 'fun' physics - these characteristics will depend on which vehicle is driven and on what a person is trying to drive it.

Screenshot

Project Spotlight

aria2

A multi-protocol, multi-source, cross-platform download utility.

Screenshot

Project Spotlight

Antivirus Live CD

A 4MLinux fork including the ClamAV scanner.