56 projects tagged "Simulation"
Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.
The Robot Auto Racing Simulator (RARS) consists of a simulation of the physics of cars racing on a track, a graphic display of the race, and a separate control program (robot "driver") for each car. The goal of the game is to implement such a control program in order to compete against other programmers. An official formula one season is held every year.
QGolf was developed for radio amateurs to clarify the behaviour of a signal on an antenna. It demonstrates the forces that act on a rope if you move one end of it: you can see how waves are reflected, how resonance occurs, and how multiple pulses coexist on the same rope. Various parameters can be updated during the simulation.
Planets is a fun, interactive program for many-body gravity simulations. The emphasis is on play: it's easy to add in planets, zoom in and out, change the physical constants, save and load configurations, etc. It's designed to be easy enough for a kid to enjoy, but that hardly precludes adults.
SIMPLE_1 (SIMulation Program for Logistics Engin'g) is a discrete/continuous network-oriented simulation language with general-purpose programming language features. The Linux version of this software includes a project management system to automate integration of user-developed C/C++ code into SIMPLE_1 network models. A user's C/C++ code is interfaced with the SIMPLE_1 modeling language through information embedded in comments in the user's header file(s). SIMPLE_1 produces executable files with the help of the C++ compiler.