RSS 27 projects tagged "Simulation"

Download Website Updated 30 Jan 2001 sunplasma

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Pop 21.77
Vit 1.00

Sunplasma first creates a virtual world that looks somehow like the real world, and then it lets you fly through it.

No download Website Updated 30 Jan 2001 World Foundry

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Pop 40.40
Vit 1.00

World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.

Download Website Updated 28 Apr 2008 Vega Strike

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Pop 268.77
Vit 6.81

Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.

Download Website Updated 27 Nov 2002 Teddy

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Pop 62.31
Vit 3.02

Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.

Download No website Updated 29 Mar 2009 V3D Library

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Pop 40.20
Vit 2.31

libv3d opens and saves V3D format from data or file into memory in terms of V3D model structures. It comes with OpenGL interpretation support and other V3D format accessing/editing facilities. The API is fully documented, and comes with V3D manual pages and a libv3d demo program.

Download Website Updated 14 Feb 2002 Floatator

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Pop 27.57
Vit 1.00

Floatator is an interactive fluid dynamics simulation that runs on Linux. The simulation and visualization are in 2D. It was originally programmed on HP-PA and SGI, and uses X-Motif for visualization.

Download Website Updated 21 Sep 2005 Raydium

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Pop 53.07
Vit 2.62

Raydium is a game engine. It provides a set of functions which allows quick and flexible game creation. It features 3D captures, data repositories, in-game live video capture and playback, a themable GUI, networked physics, full Python bindings, and many other things. The main idea is to keep all this as simple as possible.

Download Website Updated 28 Jan 2003 OPCODE

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Pop 39.23
Vit 1.42

Opcode is a small collision detection library. It works on all meshes (convex or non-convex), even polygon soups. The current implementation uses AABB-trees.

Download Website Updated 25 Jun 2005 FlightGear Scenery Designer

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Pop 72.11
Vit 2.97

FlightGear Scenery Designer is an interactive scenery designer/builder for the FlightGear flight simulator project. The user will be able to import map data, draw hypsographic curves, specify land use area, edit taxiway path, and place 3D objects like buildings.

No download Website Updated 24 Feb 2014 Noble Ape Simulation

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Pop 503.85
Vit 58.33

The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.

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Project Spotlight

XStow

A replacement of GNU Stow written in C++.

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Project Spotlight

GNU Ocrad

The GNU OCR program.