RSS 18 projects tagged "Simulation"

Download Website Updated 15 Nov 2013 adevs

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Pop 253.94
Vit 38.27

adevs is a C++ library (with Java language bindings) for developing discrete event simulations based on the Parallel DEVS and Dynamic DEVS formalisms.

No download Website Updated 30 Jan 2001 World Foundry

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Pop 40.40
Vit 1.00

World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.

Download Website Updated 27 Nov 2002 Teddy

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Pop 62.31
Vit 3.02

Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.

Download No website Updated 29 Mar 2009 V3D Library

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Pop 40.20
Vit 2.31

libv3d opens and saves V3D format from data or file into memory in terms of V3D model structures. It comes with OpenGL interpretation support and other V3D format accessing/editing facilities. The API is fully documented, and comes with V3D manual pages and a libv3d demo program.

Download Website Updated 28 Jan 2003 OPCODE

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Pop 39.23
Vit 1.42

Opcode is a small collision detection library. It works on all meshes (convex or non-convex), even polygon soups. The current implementation uses AABB-trees.

Download Website Updated 06 Jul 2013 JASA

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Pop 97.13
Vit 17.35

JASA is a high-performance auction simulator. It is designed for performing experiments in agent-based computational economics. It implements variants of the double-auction market, which is commonly used to run real-world market places such as stock exchanges. It is designed to be highly extensible so that other types of auctions can easily be implemented. The software also provides a base classes for implementing simple adaptive trading agents.

Download Website Updated 28 May 2003 libposition

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Pop 44.74
Vit 1.74

libposition provides a set of functions for calculating motion and displacement in one-, two-, and three-dimensional space. It is part of The Universe Project.

Download Website Updated 14 Feb 2011 WorldForge::Mercator

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Pop 77.36
Vit 5.30

Mercator is a terrain generation and management library that handles the data required to handle terrain rendering and physics, including classes to handle vegetation.

Download Website Updated 01 Aug 2004 ACFTools

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Pop 67.68
Vit 2.02

ACFTools is a utility for manipulating X-Plane flight simulator aircraft and weapon models without using its Plane Maker. It can decode both Apple and Intel ACF/WPN formats into plain text files with a syntax similar to C, which can be edited and then re-converted into binary data. It is able to extract almost complete 3D models of aircraft (fuselage, floats, tanks, wings, stabs, propellers, engines) and write it in AC3D modeler format. Edited 3D parts can then be merged into plain text and consequently converted into binary ACF files.

Download Website Updated 03 Feb 2007 JSBSim Flight Dynamics Model

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Pop 44.50
Vit 2.28

JSBSim is a multi-platform flight dynamics model. The FDM is essentially the physics/math model that defines the movement of an aircraft under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim has no native graphics. It can be run by itself as a standalone program, taking input from a script file and various aircraft configuration files, or it can be run as an integrated part of a larger flight simulator implementation that includes a visual system. The most notable usage example is the FlightGear simulator. JSBSim models the aerodynamic forces and moments by the classic coefficient buildup method.

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abcm2ps

A music typesetter, based on the ABC language.

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g7ctrl

A daemon for the GM7 GPS Tracker.