RSS 4 projects tagged "Simulation"

Download Website Updated 30 Jan 2001 GRacer

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Pop 31.86
Vit 1.00

GRacer is 3D motor sports simulator. The physical simulation engine calculates the forces for each wheel. It can reproduce very realistic behavior like drift, wheel spin, and even accelerated turns.

No download Website Updated 30 Jan 2001 World Foundry

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Pop 39.27
Vit 1.00

World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.

Download Website Updated 15 Nov 2002 tkCybernetics

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Pop 25.20
Vit 1.00

tkCybernetics is a small graphical tool for rapidly setting up simulations of simple cybernetic systems. It was designed for didactic purposes, but might be useful for quick tests of circuits.

Download Website Updated 10 Jan 2008 Micropolis

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Pop 45.23
Vit 1.00

Micropolis is a city simulation game engine based on the original classic SimCity source code. Micropolis is based on the Tcl/Tk version of SimCity. It consists of the micropolis module, which is the engine recast as a C++ class; the cellengine module, which is a cellular automata machine engine; and the tileengine module, which is a Cairo based tile renderer. It is intended to be used with the OLPC's Sugar user interface environment, but layered so the core code is useful in other contexts.

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SIREMIS Web Management Interface

A Web management interface for Kamailio (OpenSER).

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myBill

A money flow management application.