RSS 50 projects tagged "Simulation"

Download Website Updated 06 Jan 2001 dAIve

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Pop 38.00
Vit 69.69

dAIve is an AI bot that plays the infamous dopewars game. It is possible to override the decision making portion of the code to write and test your own bots to try to become the best dealer around.

No download Website Updated 09 Sep 2001 Ren'ai/Dating Simulation Engine

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Pop 17.83
Vit 67.90

Ren'ai/Dating Simulation Engine is derived from a type of computer game from Japan. The player controls a point of view (POV) game character, who interacts with other game characters in the hopes of winning the love of one of them. So far all of these games are closed source, and none have been translated into English. The Ren'ai includes a cross platform, internationalized game engine, on which dating sim type games can be played, plus an English based game to play on that engine.

Download Website Updated 17 May 2004 equalize_it

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Pop 13.00
Vit 60.25

This is the full source release of the "equalize_it" C=64 music disk, scripted in TKS and powered by EQU, SidPlay2, SDL, libpng, zlib, and OpenGL. "Equalize it" is a nostalgic journey through 20 years of C=64 SID music featuring many well known SID composers like Jeff, Martin Galway, Rob Hubbard, Mitch'n'Dane, Reyn Ouwehand, Matt Gray, and many more.

No download Website Updated 05 Apr 2006 The Deimos Project

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Pop 19.75
Vit 54.23

The Deimos Project is a 3D space combat simulator and modular game library collection. It includes a 3D modeler designed with a programmer's needs in mind. It allows you to construct 3D models by writing Java source code. All you need to design a model is a computer, some graph paper, and a pencil. The modeler's internals function as a simple OpenGL scene graph API, without preventing the use of low-level OpenGL commands. For storing settings and other hierarchically-representable data, the project provides a Hierarchy library that stores data atomically using XML. It also features a timing library, a game object container system, and many other features.

No download Website Updated 25 Jan 2009 Hardwar

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Pop 12.17
Vit 43.77

The goal of this project is to produce a remake of the classic game Hardwar that will be operating system independent. The aim is to stay close to the original with only a few minor changes while trying to keep the Hardwar world as dynamic and re-playable as possible.

No download Website Updated 20 Dec 2009 GarlicSim

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Pop 30.74
Vit 40.24

GarlicSim is a platform for writing, running, and analyzing simulations. It is general enough to handle any kind of simulation: physics, game theory, epidemic spread, electronics, etc. GarlicSim aims to eliminate the need to write any boilerplate code that isn't directly related to the phenomenon you're simulating. GarlicSim defines a new format for simulations, called a simulation package and often abbreviated as simpack. The simpack contains all the code that define the simulated system, and is simply a Python package which defines a few special functions according to the GarlicSim simpack API. Simpack code may also be written in C. All of the tools that GarlicSim provides can be used to run simulations of all kinds of different domains.

Download Website Updated 30 Apr 2010 Open Dynamics Engine

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Pop 21.07
Vit 38.16

ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature, and platform independent with an easy-to-use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments, and virtual creatures. It is currently used in many computer games, 3D authoring tools, and simulation tools.

Download Website Updated 15 Nov 2013 adevs

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Pop 253.19
Vit 37.22

adevs is a C++ library (with Java language bindings) for developing discrete event simulations based on the Parallel DEVS and Dynamic DEVS formalisms.

No download Website Updated 15 Jul 2010 Beneath A Binary Sky

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Pop 27.20
Vit 37.15

Beneath A Binary Sky is an engine that simulates a world in which robots controlled by programs can live, work, fight, and even bear new children. The long-term goal of the project is to create a fully configurable engine that can simulates any kind of world, from simple to complex ones with many rules and events.

Download Website Updated 17 Jan 2011 OpenFootie

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Pop 18.71
Vit 34.70

OpenFootie is a text-based soccer match generation engine. It reproduces the match with statistics and reports. It is meant to be used as a library by integrating with host applications.

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libdvbpsi

A library designed for MPEG TS and DVB PSI tables decoding and generation.

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WavePacket (C++ version)

A library to solve the Schroedinger equation numerically.