RSS 27 projects tagged "Simulation"

Download Website Updated 17 May 2004 equalize_it

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Pop 13.27
Vit 60.18

This is the full source release of the "equalize_it" C=64 music disk, scripted in TKS and powered by EQU, SidPlay2, SDL, libpng, zlib, and OpenGL. "Equalize it" is a nostalgic journey through 20 years of C=64 SID music featuring many well known SID composers like Jeff, Martin Galway, Rob Hubbard, Mitch'n'Dane, Reyn Ouwehand, Matt Gray, and many more.

No download Website Updated 08 Aug 2004 Motorsport

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Pop 38.88
Vit 59.48

Motorsport is a project with a clear goal: to create the most realistic vehicle simulation possible. This includes cars and trucks, which can be driven using common input devices such as keyboards and steering wheels. It limits realism to what the hardware, and is intended for hardcore driving simulator fans. This means that it will try to have realistic physics, but not necessarily 'playable', 'easy', or 'fun' physics - these characteristics will depend on which vehicle is driven and on what a person is trying to drive it.

No download Website Updated 24 Feb 2014 Noble Ape Simulation

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Pop 503.91
Vit 57.77

The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.

No download Website Updated 05 Apr 2006 The Deimos Project

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Pop 19.82
Vit 54.16

The Deimos Project is a 3D space combat simulator and modular game library collection. It includes a 3D modeler designed with a programmer's needs in mind. It allows you to construct 3D models by writing Java source code. All you need to design a model is a computer, some graph paper, and a pencil. The modeler's internals function as a simple OpenGL scene graph API, without preventing the use of low-level OpenGL commands. For storing settings and other hierarchically-representable data, the project provides a Hierarchy library that stores data atomically using XML. It also features a timing library, a game object container system, and many other features.

Download Website Updated 16 May 2012 Visualization Library

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Pop 117.59
Vit 10.71

Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.

Download Website Updated 28 Apr 2008 Vega Strike

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Pop 268.57
Vit 6.81

Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.

No download Website Updated 31 Dec 2012 Fireworkx

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Pop 61.58
Vit 6.08

Fireworkx is a pyrotechnic fireworks blast simulation that explodes in Xlib, SDL, and SVGAlib atmospheres. It blasts fiercely with SSE2 optimizations and automatically with Xscreensaver.

Download Website Updated 14 Feb 2011 WorldForge::Mercator

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Pop 77.61
Vit 5.30

Mercator is a terrain generation and management library that handles the data required to handle terrain rendering and physics, including classes to handle vegetation.

Download Website Updated 27 Nov 2002 Teddy

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Pop 62.23
Vit 3.02

Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.

Download Website Updated 25 Jun 2005 FlightGear Scenery Designer

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Pop 72.25
Vit 2.97

FlightGear Scenery Designer is an interactive scenery designer/builder for the FlightGear flight simulator project. The user will be able to import map data, draw hypsographic curves, specify land use area, edit taxiway path, and place 3D objects like buildings.

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ToPIA

A persistence and application distribution framework.

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Lunzip

A decompressor for lzip files.