RSS 20 projects tagged "Simulation"

Download Website Updated 15 Nov 2013 adevs

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Pop 253.52
Vit 37.44

adevs is a C++ library (with Java language bindings) for developing discrete event simulations based on the Parallel DEVS and Dynamic DEVS formalisms.

Download Website Updated 06 Jul 2013 JASA

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Pop 96.96
Vit 17.16

JASA is a high-performance auction simulator. It is designed for performing experiments in agent-based computational economics. It implements variants of the double-auction market, which is commonly used to run real-world market places such as stock exchanges. It is designed to be highly extensible so that other types of auctions can easily be implemented. The software also provides a base classes for implementing simple adaptive trading agents.

Download Website Updated 03 Jul 2013 MV3D

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Pop 84.69
Vit 7.64

MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.

Download Website Updated 16 May 2012 Visualization Library

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Pop 116.03
Vit 10.68

Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.

Download Website Updated 14 Feb 2011 WorldForge::Mercator

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Pop 75.87
Vit 5.29

Mercator is a terrain generation and management library that handles the data required to handle terrain rendering and physics, including classes to handle vegetation.

Download Website Updated 30 Apr 2010 SimulAVR

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Pop 35.71
Vit 38.13

The SimulAVR program is a simulator for the Atmel AVR family of microcontrollers (ATtiny and ATmega). SimulAVR can be used either standalone or as a remote target for avr-gdb. There are interfaces for Python and Tcl. When used in gdbserver mode, the simulator is used as a back-end so that avr-gdb can be used as a source level debugger for AVR programs.

Download No website Updated 29 Mar 2009 V3D Library

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Pop 38.68
Vit 2.31

libv3d opens and saves V3D format from data or file into memory in terms of V3D model structures. It comes with OpenGL interpretation support and other V3D format accessing/editing facilities. The API is fully documented, and comes with V3D manual pages and a libv3d demo program.

Download Website Updated 06 Feb 2009 Joshua

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Pop 23.66
Vit 2.78

Joshua is a chess robot. It is a stepper motor robot that interfaces with a photosensible board and a computer to play chess with an embedded artificail intelligence, a game database, or a player on the Internet. The package includes software, robot photos, technical papers, schematics, and cabling instructions.

No download Website Updated 21 Aug 2008 ga-flamoot

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Pop 19.18
Vit 1.00

ga-flamoot is a genetic algorithm in Python for evolving programs that write a given string to an allocated dataspace, using a made-up machine language with only 7 instructions and flow reversal.

Download Website Updated 10 Jan 2008 Micropolis

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Pop 45.48
Vit 1.00

Micropolis is a city simulation game engine based on the original classic SimCity source code. Micropolis is based on the Tcl/Tk version of SimCity. It consists of the micropolis module, which is the engine recast as a C++ class; the cellengine module, which is a cellular automata machine engine; and the tileengine module, which is a Cairo based tile renderer. It is intended to be used with the OLPC's Sugar user interface environment, but layered so the core code is useful in other contexts.

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libdwarf-dwarfdump

A library for DWARF debug information reading/writing.

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Aspose.Cells for Java

A Java component for spreadsheet reporting without using Microsoft Excel.