25 projects tagged "Simulation"
MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.
Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.
AYUMiS is a project aiming to create a cross-platform MMORPG set in space. It is developed in C++ with ClanLib. It will give the player full control over the game universe, with no NPCs or pre-planned storyline. It attempts to give the player a full range of choices and open-ended gameplay.
pyECTOR is a chatterbot which learns from what people say. It is based on an artificial intelligence architecture that is inspired by Copycat, an AI system from Mitchell and Hofstadter. The Concept Network it uses is a mix between neural and semantic networks. It uses co-occurrences to compute the influence of one semantic node on another. The links are statistically weighted.
SoapQuest1024 is a small written after reading "20 Open World Games" on Gamasutra and coming across "Adventure". It's a very simple tile-based game written in 1024 lines of Java. You can wander around the place, picking things up and using them on other things by walking into them. You can save the gameand go back to it later. It's fully data-driven, based on a simple CSV format, and has things like wandering treants and a day/night cycle with light calculations.
Babelize is a collection of localizations for Linux games. It currently features French, German, Polish, and Spanish translations for "Heroes of Might and Magic III", as well as French, German, and Spanish translations for "Alpha Centauri - Alien Crossfire". The goal of the project is to provide localizations for as many native Linux games as possible.