10 projects tagged "Simulation"
Widelands is an economic and military simulation game. The map is shown in parallel perspective with 3-dimensional terrain. Buildings and units are animated. The player controls a tribe. Land is claimed and held by military presence and then used to build an economy to support military expansion and confrontation. The project is a work in progress where much remains to be done; computer players and multiplayer are in very early stages of development. Some features that have already been implemented are exploration, fog of war, sound effects, background music, adjustable simulation speed, a few tutorial campaigns, translations to several languages, and a map editor.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
This is the full source release of the "equalize_it" C=64 music disk, scripted in TKS and powered by EQU, SidPlay2, SDL, libpng, zlib, and OpenGL. "Equalize it" is a nostalgic journey through 20 years of C=64 SID music featuring many well known SID composers like Jeff, Martin Galway, Rob Hubbard, Mitch'n'Dane, Reyn Ouwehand, Matt Gray, and many more.
Flight Navigation Planner lets you make flight plans based on known airports, navaids, fixes, or cities. You can use the sectional charts, wacs, or the vector/terrain planning charts. It calculates headings, winds, time, and fuel. It features Airways-based Auto-Routing, Climb and Descent calculations (a/c type based), Fuel Stop Planning, Auto-Route around MOAS and Restricted Airspace, Hi-Res Weather Radar Overlay, Viewing of current sectional, wac, and IFR charts, the ability to see a route over TFRs, detailed nexrad radar overlays over your routes, Terrain Profiles with cloud ceilings, and the ability to upload flight plans to GPS.
XPilot is a graphical multi-player maneuvering game with less-exciting graphics, but more speed, tactics, and insults. Some people also use it for UDP network analysis. Over the past eight years of playing and development, tons of features have been added to the game, from basic weapons like shotguns and missiles to more recent ones like phasing devices, invisibility, or hyperjump.
A tool that generates model classes from MySQL, PostgreSQL, and SQLite databases.