Finesse is a numeric simulation for laser interferometers using the frequency domain and Hermite-Gauss modes. It is easy to use for students. For basic use, including graphical output, no commercial software is required. The implemented physics are well documented in a 180-page manual. Simple examples are provided. Finesse can be used to compute a great variety of interferometer signals for control systems, including longitudinal control, alignment control, and thermal compensation.
Organic Photovoltaic Device Model is a 1D Schottky-Read-Hall based drift diffusion model specifically designed to model organic photovoltaic (OPV) devices. It can describe non-geminate recombination via two mechanisms: free-to-trap processes via an exponential tail of trap states, and free-to-free carrier processes. The model solves the drift diffusion equations for electrons and holes, Poisson's equation to calculate the potential distribution in position space, and the Schottky-Read-Hall capture escape equations for a discretized set of energy levels. The model has been used to generate a number of publications. It can simulate the following experiments often used to characterize OPV devices: JV curves (Light/Dark), Charge extraction data (Light/Dark), and Steady state recombination data (Light/Dark).
JABM is a Java API for developing agent-based simulation models using a discrete-event simulation framework. It has a simple architecture in which agents are represented using plain-old Java objects (POJOs). Simulations are configured via dependency injection using the industry-standard Spring framework, thus allowing attributes of any object in the simulation to be specified as random variables to be drawn from a specified distribution without having to write any Java code. Attributes of any object can be specified as independent variables or treatments with a given range of values, and experiments with different treatments can be easily parallelized using, for example, SGE.
MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.
StepSim is a lightweight step-based simulation module written in Python. It can do simple real-time simulations of discrete systems. StepSim supports step-by-step simulation or can run until a break condition occurs. Simulations are made up of containers and converters. A container stores a discrete amount of units of a certain type. A converter draws units from one or more containers and delivers the result to another container. StepSim does not even attempt to do any parallel processing. It processes converters round-robin in a fixed order.