19 projects tagged "SDL_image"
BeagleSNES is a complete filesystem image which turns the ARM-based BeagleBoard-xM and BeagleBone Black platforms into an embedded appliance capable of playing Super Nintendo game titles. It uses a modified version of the SDL port of SNES9X as its emulator, boots into a GUI frontend for selecting game titles, and uses USB gamepads as the controllers. Most titles run quite well on the platform, though some performance-intensive titles and titles which use special hardware (such as titles which use the SuperFX chip) will run too slowly to be playable. Individual BeagleSNES components (bootloader, kernel, GUI/emulator) have been broken out of the filesystem image in order to allow interested developers to examine them without having to examine the full filesystem image. Full filesystem images, as well as images containing only the BeagleSNES binary and data files, are available.
Me and My Shadow is a puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks, and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone. Play through over 40 levels and use the built-in level editor to make your own.
Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. The game is still under development, but is entirely playable in its current state.
dsi is a simple game of invading aliens. You must stop those aliens from landing on you. It features smooth scrolling, high scores, 5 levels, simple controls, sound effects, and user selectable music. Working joystick support. Watch out for the tenacious mega! The graphics can be customized out of the box without requiring any recompiling. A simple definition file can be customized for coders.