GarlicSim is a platform for writing, running, and analyzing simulations. It is general enough to handle any kind of simulation: physics, game theory, epidemic spread, electronics, etc. GarlicSim aims to eliminate the need to write any boilerplate code that isn't directly related to the phenomenon you're simulating. GarlicSim defines a new format for simulations, called a simulation package and often abbreviated as simpack. The simpack contains all the code that define the simulated system, and is simply a Python package which defines a few special functions according to the GarlicSim simpack API. Simpack code may also be written in C. All of the tools that GarlicSim provides can be used to run simulations of all kinds of different domains.
Qt-based library with functionality to create highly efficient and fully graphical applications, oriented to computer vision, image processing, and scientific computation. The library features an homogeneous and well documented object-oriented API, with wrapping methods for high performance functionality from libraries such as OpenCV, GSL, CGAL, IPP, BLAS, LAPACK, or Octave library.
PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++/STL without additional packages, it runs on virtually every operating system. The PEDSIM Demo Application (Qt) gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. The quality of the individual agent's trajectory is high, PEDSIM can be used for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.