Cute Knight Kingdom is a multi-ending RPG in which a girl named Sorami searches for her destiny. In the game, you travel the kingdom to meet new friends, find treasure, and encounter monsters. You must choose your weapons or craft them yourself, work at jobs, and take classes to raise the skills that you need for success. You could become a hero, find true love, discover the truth of your origins, or embrace villainy as an evil warlord. Dozens of endings are available, depending on your choices.
php mudnames is a PHP class that can generate random names for characters used in role playing games such as multi-user dungeon (MUD) games. Although the names do not mean anything, they sound very much like typical names of characters that you often see in this kind of game. It can retrieve text data from one of several dictionary files. The dictionary data is used to generate random names based on selected capabilities and used particles.
Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.
PARPG is a post-nuclear role playing game. It is inspired in multiple ways by the classics of the golden age of isometric RPGs: first and foremost Fallout (for setting), but also Arcanum (for quality of graphics), as well as Planescape: Torment (for quality of written dialogue). It puts heavy emphasis on choice and consequence, based on the statistics of the character you play, while minimizing the importance of the player's reflexes. Therefore, combat is not fought in real-time but in a turn-based mode. Instead of full 3D flexibility, the game focuses mainly on using high quality isometric 2D graphics. This puts fewer demands on target platforms and also simplifies game development.
Virtual Combat Cards (VCC) is a Dungeons & Dragons 4th Edition combat tracker. It is designed to assist Dungeon Masters in running combats and keep tracks of the health, initiative, conditions, and effects of all the combatants in a battle. Keeping things simple yet effective is the main design goal.
JXFire is a Multi-User Dungeon game written in Java. It is using the Sun Gaming Server (aka "Project Darkstar") framework. JXFire aims at testing various game mechanisms rarely used, like uncertainty in gaming data perception, self-organizing ecological systems, or non-instantaneous information propagation.