ScummVM is an interpreter and emulator for several classic graphic point-and-click adventure games. Support is currently available for: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1, and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. The latter includes titles such as Monkey Island, Day of the Tentacle, Sam and Max, The Dig, and more.
Deliantra is an advancement of the crossfire multi-user RPG game. Unlike the original project, it focuses mainly on stability and playability, but also adds modern technology such as map scripting, Perl server extensions, asynchronous I/O, higher resolution graphics, and better client support.
KildClient is a MUD client written with the GTK+ windowing toolkit. It supports many common features of other clients, such as triggers, gags, aliases, macros, timers, and much more. But its main feature is the built-in Perl interpreter. At any moment, the user can execute Perl statements and functions to do things much more powerful than simply sending text the the MUD. Perl statements can also be run, for example, as the action of a trigger, allowing you to do complex things.
MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.